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  1. #1
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    Default Pheromone Game Theory (Sort Of)

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    Technically, although this deals with variable payoffs, it isn\'t exactly like
    Prisoner\'s Dilemma, because it\'s not a \"contest\" between two pheromone
    users; it\'s not rock/ scissors/ paper. It\'s not genuine game theory, though it\'s
    inspired by it (clearly, I\'m not a mathematician).

    The effects of pheromones on intended recipients could be plotted on a range 10
    degrees in either direction, centered on zero. To \"normalize\" the graph using the
    most radical pheromone with the most potentially wide-ranging effects, let\'s start with
    NONE. Since NONE is so volatile, its effects could range from -10 to +10,
    depending on quantity applied to the wearer. Using this same graph, NOL would
    range from about 0 to maybe +4 or +5, since its good effects are rarely as striking as
    those of NONE, but (this is why I prefer it!) there\'s just about no potential
    downside. The worst it can get is if you seem to be wearing no pheromones at all.
    SOE acts like this, I\'ve found: I\'m certainly never worse off for wearing it, although
    its effects are usually subtle when I do.

    I\'ve used RONE only as an ingredient (in SOE, which is so far my favorite
    pheromone product), so I don\'t know how it would \"chart\" all by itself. Same
    with copulins -- there isn\'t enough in PCC for me to draw a conclusion.

    When thinking about how A1 should be graphed, I realized that there\'s another layer
    here, one that I\'ve posted about before: the potential effects on the wearer. Since
    A1 seemed to work all right on women but made me distracted and anxious, a graph
    illustrating merely the potential effects on others would be misleading. I hope some
    of the more mathematically inclined board members can take it from here.

    Comments?

    HB_88

  2. #2
    Enlightened One
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    Default Re: Pheromone Game Theory (Sort Of)

    You could have a seperate graph for effects on men and women and on self and others also.

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